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Half life 2 beta maps
Half life 2 beta maps












I like playing custom maps,this was entertaining but the parts I mentioned sort of reduced the experience for me.I'll keep it in my addons but it needs some polish. The finale was also frustrating with the cans being really spaced out & underground.

half life 2 beta maps

The part with the tram was frustrating,I get the rails are electrified but slowing draining your health was just annoying. The bots navigation seemed really messed up,sometimes they got stuck on ladders or just walked into hazards like fire or the steam from pipes. Half-Life 2 was originally intended to be a far darker game where the Combine were more obviously draining the. The book Half-Life 2: Raising the Bar revealed many of the game’s original settings and action that were cut down or removed entirely from the final game. I do enjoy maps with puzzles/mazes but each map felt very similar in that regard,it also made it drag on longer than it should.įinished the entire campaign in 2hrs48mins in total.Īlso each switch I hit seemed to spawned a horde right in the room I was in or just outside it. Half Life 2 Beta / Concept / Prototype U64 Staff & Contributors. Supplies are plentiful when I played on normal.īad: The repeat of just finding keys to unlock doors to progress as well as collect cans felt really tedious after a while.














Half life 2 beta maps